Doug TenNapel’s a master of sloppy awesome. As has been the case with many of his me-aged fans, I fell in love with his character design when I played Earthworm Jim for Sega Genesis.
But TenNapel’s not perfect. His stories have tendency to have an idea-of-the-week feel, with a very basic moral structured around a very basic concept that’s brought to life by one push into the world of TenNapel. This means the stories’ conclusions rarely have much impact…