2 out of 5
Sometimes Amigo just tanks it. And more often than not, sorry to say, it’s when El Torres isn’t at the helm. (Though that’s certainly not always the case…)
The Last Hunt gets a nod for executing its space / horror mash-up with a fun all-hands-in gusto, and it definitely keeps its chase momentum going going going once it’s flicked on, but this is otherwise the comic equivalent of DTV trash: cheap sets (undistinguished art and bland colors), phoned in dialogue, and motivationless characters who clearly exist either as gore fodder. I guess you could give it credit, as well, for accurately representing that particular z-grade film form, but I don’t know if the “charm” works the same way in comics, especially when it seems like the creators aren’t exactly aiming for that.
Future. Planet crash landing. While making repairs, crew takes on some boarders. People start dying, including, uh, the black character going first.
The first issue is clunky, and the muddy coloring is god awful, but it’s a competent exploitation setup. Paul Moore’s pencils are of the JP Leon variety, but they’re too blocky to capture Leon’s liveliness, and characters not only look pretty ugly in a lot of frames, but their hairstyles and ratios (height, body frame, etc.) change so frequently it becomes a wash to try and follow / care about any particular character. So when the horror twist does happen, it’s a short slide into boredom and eye-rolling writing, with one liners, exposition dumps, and logic-less fights a’plenty.